Navigation
API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/WorldPartition
Inheritance Hierarchy
- UObjectBase
- UObjectBaseUtility
- UObject
- USubsystem
- UDynamicSubsystem
- UEngineSubsystem
- UActorDescContainerSubsystem
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Public/WorldPartition/ActorDescContainerSubsystem.h |
| Include | #include "WorldPartition/ActorDescContainerSubsystem.h" |
Syntax
UCLASS (MinimalAPI)
class UActorDescContainerSubsystem : public UEngineSubsystem
Constructors
| Type | Name | Description | |
|---|---|---|---|
Functions
| Type | Name | Description | |
|---|---|---|---|
| void | AddReferencedObjects
(
UObject* InThis, |
||
| FContainerReplacedEvent & | |||
| FContainerUpdatedEvent & | |||
| UActorDescContainerSubsystem * | Get () |
||
| UActorDescContainerSubsystem & | GetChecked () |
||
| FBox | GetContainerBounds
(
const FString& ContainerName |
||
| void | NotifyContainerReplaced
(
UActorDescContainer* OldContainer, |
||
| void | NotifyContainerUpdated
(
FName ContainerPackage |
||
| ContainerType * | RegisterContainer
(
const typename UActorDescContainer::FInitializeParams& InitParams |
||
| void | RegisterContainer
(
UActorDescContainer* Container |
||
| void | SetContainerPackage
(
UActorDescContainer* Container, |
||
| void | UnregisterContainer
(
UActorDescContainer* Container |
||
| void | UpdateContainerBounds
(
const FString& ContainerName |
Overridden from USubsystem
| Type | Name | Description | |
|---|---|---|---|
| bool | ShouldCreateSubsystem
(
UObject* Outer |
Only create in editor. |
Classes
| Type | Name | Description | |
|---|---|---|---|
| FContainerReplacedEvent | |||
| FContainerUpdatedEvent |