Navigation
API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/WorldPartition > API/Runtime/Engine/WorldPartition/StaticLightingData
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Public/WorldPartition/StaticLightingData/StaticLightingDescriptors.h |
| Include | #include "WorldPartition/StaticLightingData/StaticLightingDescriptors.h" |
Syntax
struct FStaticLightingDescriptors
Variables
| Type | Name | Description | |
|---|---|---|---|
| TMap< FGuid, FLightingActorDesc > | ActorGuidsToDesc | ||
| TMap< FName, FLightingCellDesc > | LightingCellsDescs | ||
| TArray< FActorPackage > | MapDataActorsPackage | ||
| TArray< FActorPackage > | StaleMapDataActorsPackage | ||
| UWorld * | World |
Functions
| Type | Name | Description | |
|---|---|---|---|
| bool | |||
| FStaticLightingDescriptors * | Get () |
||
| TArray< UMapBuildDataRegistry * > | |||
| UMapBuildDataRegistry * | GetOrCreateRegistryForActor
(
AActor* Actor |
||
| UMapBuildDataRegistry * | GetRegistryForActor
(
AActor* Actor, |
||
| void | InitializeFromWorld
(
UWorld* World |
||
| void |
Classes
| Type | Name | Description | |
|---|---|---|---|
| FActorPackage |