Navigation
API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/WorldPartition > API/Runtime/Engine/WorldPartition/RuntimeHashSet
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Public/WorldPartition/RuntimeHashSet/WorldPartitionRuntimeHashSet.h |
| Include | #include "WorldPartition/RuntimeHashSet/WorldPartitionRuntimeHashSet.h" |
Syntax
USTRUCT ()
struct FRuntimePartitionHLODSetup
Remarks
Holds an HLOD setup for a particular partition class.
Variables
| Type | Name | Description | |
|---|---|---|---|
| bool | bIsSpatiallyLoaded | Whether this HLOD setup is spatially loaded or not | |
| TArray< TObjectPtr< const UHLODLayer > > | HLODLayers | Associated HLOD Layer objects | |
| FName | Name | Name for this HLOD layer setup | |
| TObjectPtr< URuntimePartition > | PartitionLayer |