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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/WorldPartition > API/Runtime/Engine/WorldPartition/Landscape > API/Runtime/Engine/WorldPartition/Landscape/FLandscapeActorDesc
- FWorldPartitionActorDesc::Serialize()
- FPartitionActorDesc::Serialize()
- FLandscapeActorDesc::Serialize()
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Public/WorldPartition/Landscape/LandscapeActorDesc.h |
| Include | #include "WorldPartition/Landscape/LandscapeActorDesc.h" |
| Source | /Engine/Source/Runtime/Engine/Private/WorldPartition/Landscape/LandscapeActorDesc.cpp |
virtual void Serialize
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