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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/WorldPartition > API/Runtime/Engine/WorldPartition/HLOD > API/Runtime/Engine/WorldPartition/HLOD/UHLODLayer
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Public/WorldPartition/HLOD/HLODLayer.h |
| Include | #include "WorldPartition/HLOD/HLODLayer.h" |
| Source | /Engine/Source/Runtime/Engine/Private/WorldPartition/HLOD/HLODLayer.cpp |
static FName GetRuntimeGridName
&40;
uint32 InLODLevel,
int32 InCellSize,
double InLoadingRange
&41;