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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/WorldPartition > API/Runtime/Engine/WorldPartition/FWorldPartitionUtils > API/Runtime/Engine/WorldPartition/FWorldPartitionUtils/FSimulateCookedSession
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Public/WorldPartition/WorldPartitionUtils.h |
| Include | #include "WorldPartition/WorldPartitionUtils.h" |
bool IsValid&40;&41; const