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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/WorldPartition > API/Runtime/Engine/WorldPartition/FWorldPartitionDebugHelper
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Public/WorldPartition/WorldPartitionDebugHelper.h |
| Include | #include "WorldPartition/WorldPartitionDebugHelper.h" |
| Source | /Engine/Source/Runtime/Engine/Private/WorldPartition/WorldPartitionDebugHelper.cpp |
static void DrawLegendItem
&40;
UCanvas &42; Canvas,
const FString & Text,
const UFont &42; Font,
const FColor & Color,
const FColor & TextColor,
FVector2D & Pos,
float &42; MaxItemWidth
&41;