Navigation
API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/WorldPartition > API/Runtime/Engine/WorldPartition/FWorldPartitionAssetDataPatcher > API/Runtime/Engine/WorldPartition/FWorldPartitionAssetDataPatcher/DoPatch
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Public/WorldPartition/WorldPartitionActorDesc.h |
| Include | #include "WorldPartition/WorldPartitionActorDesc.h" |
bool DoPatch
(
FTopLevelAssetPath & InOutPath
)