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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/WorldPartition > API/Runtime/Engine/WorldPartition/FWorldPartitionActorDescUtils
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Public/WorldPartition/WorldPartitionActorDescUtils.h |
| Include | #include "WorldPartition/WorldPartitionActorDescUtils.h" |
| Source | /Engine/Source/Runtime/Engine/Private/WorldPartition/WorldPartitionActorDescUtils.cpp |
static FString GetAssetDataFromActorDescriptor
&40;
TUniquePtr< FWorldPartitionActorDesc > & InActorDesc
&41;
Remarks
Return the actor descriptor data. The actor descriptor data.
Parameters
| Name | Description |
|---|---|
| InActorDesc | The actor descriptor that will generate the data. |