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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/WorldPartition > API/Runtime/Engine/WorldPartition/FWorldPartitionActorDescUtils
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Public/WorldPartition/WorldPartitionActorDescUtils.h |
| Include | #include "WorldPartition/WorldPartitionActorDescUtils.h" |
| Source | /Engine/Source/Runtime/Engine/Private/WorldPartition/WorldPartitionActorDescUtils.cpp |
static void AppendAssetDataTagsFromActor
&40;
const AActor &42; InActor,
TArray< UObject::FAssetRegistryTag > & OutTags
&41;
Remarks
Appends the actor's actor descriptor data into the provided asset registry tags.
Parameters
| Name | Description |
|---|---|
| InActor | The actor that will append its actor descriptor. |
| OutTags | Output tags to output into. |