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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/WorldPartition
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Public/WorldPartition/WorldPartitionActorDesc.h |
| Include | #include "WorldPartition/WorldPartitionActorDesc.h" |
Syntax
struct FWorldPartitionActorDescInitData
Remarks
Struct used to create actor descriptor.
Variables
| Type | Name | Description | |
|---|---|---|---|
| FSoftObjectPath | ActorPath | ||
| UClass * | NativeClass | ||
| FName | PackageName |
Constructors
| Type | Name | Description | |
|---|---|---|---|
FWorldPartitionActorDescInitData
(
FActorDescArchive* InArchive |
Functions
| Type | Name | Description | |
|---|---|---|---|
| FActorDescArchive * | GetArchive () |
||
| TArray< uint8 > & | |||
| const TArray< uint8 > & | |||
| bool | |||
| FWorldPartitionActorDescInitData & | SetActorPath
(
const FSoftObjectPath& InActorPath |
||
| FWorldPartitionActorDescInitData & | SetNativeClass
(
UClass* InNativeClass |
||
| FWorldPartitionActorDescInitData & | SetPackageName
(
FName InPackageName |