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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/WorldPartition > API/Runtime/Engine/WorldPartition/FWorldPartitionActorDesc
- FWorldPartitionActorDesc::Serialize()
- FLandscapeActorDesc::Serialize()
- FPackedLevelActorDesc::Serialize()
- FPartitionActorDesc::Serialize()
- FLandscapeActorDesc::Serialize()
- FLevelInstanceActorDesc::Serialize()
- FHLODActorDesc::Serialize()
- FWorldDataLayersActorDesc::Serialize()
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Public/WorldPartition/WorldPartitionActorDesc.h |
| Include | #include "WorldPartition/WorldPartitionActorDesc.h" |
| Source | /Engine/Source/Runtime/Engine/Private/WorldPartition/WorldPartitionActorDesc.cpp |
virtual void Serialize
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FArchive & Ar
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