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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/WorldPartition > API/Runtime/Engine/WorldPartition/FWorldPartitionActorDesc
- FWorldPartitionActorDesc::IsResaveNeeded()
- FWorldDataLayersActorDesc::IsResaveNeeded()
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Public/WorldPartition/WorldPartitionActorDesc.h |
| Include | #include "WorldPartition/WorldPartitionActorDesc.h" |
virtual bool IsResaveNeeded&40;&41; const