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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/WorldPartition
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Public/WorldPartition/WorldPartitionStreamingSource.h |
| Include | #include "WorldPartition/WorldPartitionStreamingSource.h" |
Syntax
USTRUCT (BlueprintType )
struct FStreamingSourceShape
Variables
| Type | Name | Description | |
|---|---|---|---|
| bool | bIsSector | Whether the source shape is a spherical sector instead of a regular sphere source. | |
| bool | bUseGridLoadingRange | If True, streaming source shape radius is bound to loading range radius. | |
| float | LoadingRangeScale | Applies a scale to the grid's loading range (used if bUseGridLoadingRange is True). | |
| FVector | Location | Streaming source shape location (local to streaming source). | |
| float | Radius | Custom streaming source shape radius (not used if bUseGridLoadingRange is True). | |
| FRotator | Rotation | Streaming source shape rotation (local to streaming source). | |
| float | SectorAngle | Shape's spherical sector angle in degree (not used if bIsSector is False). |
Constructors
| Type | Name | Description | |
|---|---|---|---|