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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/WorldPartition
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Public/WorldPartition/WorldPartitionStreamingGeneration.h |
| Include | #include "WorldPartition/WorldPartitionStreamingGeneration.h" |
Syntax
class FActorDescViewMap
Remarks
Copyright Epic Games, Inc. All Rights Reserved.
Variables
| Type | Name | Description | |
|---|---|---|---|
| TArray< TUniquePtr< FWorldPartitionActorDescView > > | ActorDescViewList | ||
| TMultiMap< FName, const FWorldPartitionActorDescView * > | ActorDescViewsByClass | ||
| TMap< FGuid, FWorldPartitionActorDescView * > | ActorDescViewsByGuid |
Constructors
| Type | Name | Description | |
|---|---|---|---|
FActorDescViewMap
(
const FActorDescViewMap& |
Non-copyable but movable. | ||
Functions
| Type | Name | Description | |
|---|---|---|---|
| FWorldPartitionActorDescView * | Emplace
(
const FGuid& InActorGuid, |
||
| TArray< const FWorldPartitionActorDescView * > | |||
| TArray< const FWorldPartitionActorDescView * > | FindByExactNativeClass
(
UClass* InExactNativeClass |
||
| const FWorldPartitionActorDescView * | FindByGuid
(
const FGuid& InGuid |
||
| const FWorldPartitionActorDescView & | FindByGuidChecked
(
const FGuid& InGuid |
||
| void | ForEachActorDescView
(
Func InFunc |
||
| const TMap< FGuid, FWorldPartitionActorDescView * > & | |||
| int32 | Num () |
Operators
| Type | Name | Description | |
|---|---|---|---|
| FActorDescViewMap & | operator=
(
const FActorDescViewMap& |
||
| FActorDescViewMap & | operator=
(
FActorDescViewMap&& |