Navigation
API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/WorldPartition > API/Runtime/Engine/WorldPartition/DataLayer > API/Runtime/Engine/WorldPartition/DataLayer/UExternalDataLayerInstance
- UDataLayerInstanceWithAsset::CanEditDataLayerAsset()
- UExternalDataLayerInstance::CanEditDataLayerAsset()
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Public/WorldPartition/DataLayer/ExternalDataLayerInstance.h |
| Include | #include "WorldPartition/DataLayer/ExternalDataLayerInstance.h" |
virtual bool CanEditDataLayerAsset() const