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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/WorldPartition > API/Runtime/Engine/WorldPartition/DataLayer
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Public/WorldPartition/DataLayer/DataLayer.h |
| Include | #include "WorldPartition/DataLayer/DataLayer.h" |
class UE_DEPRECATED
(
5. 1,
"Use UDataLayerInstance & UDataLayerAsset to create DataLayers"
)