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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/WorldPartition > API/Runtime/Engine/WorldPartition/DataLayer
Inheritance Hierarchy
- UObjectBase
- UObjectBaseUtility
- UObject
- UDEPRECATED_DataLayer
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Public/WorldPartition/DataLayer/DataLayer.h |
| Include | #include "WorldPartition/DataLayer/DataLayer.h" |
Syntax
UCLASS (Config=Engine, PerObjectConfig, Within=WorldDataLayers, BlueprintType, Deprecated,
MinimalAPI)
class UDEPRECATED_DataLayer : public UObject
Constructors
| Type | Name | Description | |
|---|---|---|---|
UDEPRECATED_DataLayer
(
const FObjectInitializer& ObjectInitializer |
Functions
| Type | Name | Description | |
|---|---|---|---|
| bool | CanParent
(
const UDEPRECATED_DataLayer* InParent |
||
| void | |||
| bool | Equals
(
const FActorDataLayer& ActorDataLayer |
||
| void | ForEachChild
(
TFunctionRef< bool(const UDEPRECATED_DataLayer*)> Operation |
||
| const TArray< TObjectPtr< UDEPRECATED_DataLayer > > & | GetChildren () |
||
| const TCHAR * | |||
| FName | |||
| FText | GetDataLayerText
(
const UDEPRECATED_DataLayer* InDataLayer |
||
| FColor | |||
| EDataLayerRuntimeState | |||
| PRAGMA_DISABLE_DEPRECATION_WARNINGS EDataLayerState | |||
| const UDEPRECATED_DataLayer * | GetParent () |
||
| UDEPRECATED_DataLayer * | GetParent () |
||
| bool | |||
| bool | |||
| bool | |||
| bool | |||
| bool | |||
| bool | |||
| bool | |||
| bool | |||
| bool | IsLocked () |
||
| bool | IsRuntime () |
||
| bool | IsVisible () |
||
| void | SetChildParent
(
UDEPRECATED_DataLayer* InParent |
||
| void | SetIsInitiallyVisible
(
bool bIsInitiallyVisible |
||
| void | SetIsLoadedInEditor
(
bool bIsLoadedInEditor, |
||
| void | SetIsLocked
(
bool bInIsLocked |
||
| void | SetIsRuntime
(
bool bIsRuntime |
||
| void | SetParent
(
UDEPRECATED_DataLayer* InParent |
||
| void | SetVisible
(
bool bIsVisible |
Overridden from UObject
| Type | Name | Description | |
|---|---|---|---|
| bool | CanEditChange
(
const FProperty* Property |
Called by the editor to query whether a property of this object is allowed to be modified. | |
| void | PostEditChangeProperty
(
FPropertyChangedEvent& PropertyChangedEvent |
Called when a property on this object has been modified externally | |
| void | PostLoad () |
Do any object-specific cleanup required immediately after loading an object. |