Navigation
API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/WorldPartition > API/Runtime/Engine/WorldPartition/DataLayer
Inheritance Hierarchy
- IModuleInterface
- IDataLayerEditorModule
- FDataLayerEditorModule
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Public/WorldPartition/DataLayer/IDataLayerEditorModule.h |
| Include | #include "WorldPartition/DataLayer/IDataLayerEditorModule.h" |
Syntax
class IDataLayerEditorModule : public IModuleInterface
Remarks
The module holding all of the UI related pieces for DataLayer management
Destructors
| Type | Name | Description | |
|---|---|---|---|
Functions
| Type | Name | Description | |
|---|---|---|---|
| bool | AddActorToDataLayers
(
AActor* Actor, |