Navigation
API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/WorldPartition > API/Runtime/Engine/WorldPartition/DataLayer
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Public/WorldPartition/DataLayer/WorldDataLayersActorDesc.h |
| Include | #include "WorldPartition/DataLayer/WorldDataLayersActorDesc.h" |
Syntax
class FDataLayerInstanceDesc
Constructors
| Type | Name | Description | |
|---|---|---|---|
Functions
| Type | Name | Description | |
|---|---|---|---|
| FName | GetAssetPath () |
||
| EDataLayerType | |||
| FName | GetName () |
||
| FName | |||
| FString | GetShortName () |
||
| void | Init
(
UDataLayerInstance* DataLayerInstance |
||
| bool | |||
| bool | IsUsingAsset () |
||
| bool |