Navigation
API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/WorldPartition > API/Runtime/Engine/WorldPartition/ContentBundle
Inheritance Hierarchy
- UObjectBase
- UObjectBaseUtility
- UObject
- UContentBundleUnsavedActorMonitor
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Public/WorldPartition/ContentBundle/ContentBundleEditor.h |
| Include | #include "WorldPartition/ContentBundle/ContentBundleEditor.h" |
Syntax
class UContentBundleUnsavedActorMonitor : public UObject
Destructors
| Type | Name | Description | |
|---|---|---|---|
Functions
| Type | Name | Description | |
|---|---|---|---|
| uint32 | |||
| const TArray< TWeakObjectPtr< AActor > > & | |||
| void | Initialize
(
FContentBundleEditor& InContentBundleEditor |
||
| bool | IsMonitoring
(
const AActor* Actor |
||
| bool | |||
| void | MonitorActor
(
AActor* InActor |
||
| void | |||
| void | |||
| bool | StopMonitoringActor
(
AActor* InActor |
||
| void | Uninitialize () |