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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/WorldPartition > API/Runtime/Engine/WorldPartition/ContentBundle > API/Runtime/Engine/WorldPartition/ContentBundle/UContentBundleManager
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Public/WorldPartition/ContentBundle/ContentBundleWorldSubsystem.h |
| Include | #include "WorldPartition/ContentBundle/ContentBundleWorldSubsystem.h" |
| Source | /Engine/Source/Runtime/Engine/Private/WorldPartition/ContentBundle/ContentBundleWorldSubsystem.cpp |
const FContentBundleBase &42; GetContentBundle
&40;
const UWorld &42; InWorld,
const FGuid & Guid
&41; const