Navigation
API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/WorldPartition > API/Runtime/Engine/WorldPartition/ContentBundle
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Public/WorldPartition/ContentBundle/ContentBundlePaths.h |
| Include | #include "WorldPartition/ContentBundle/ContentBundlePaths.h" |
| Source | /Engine/Source/Runtime/Engine/Private/WorldPartition/ContentBundle/ContentBundlePaths.cpp |
namespace ContentBundlePaths
{
FString ContentBundlePaths&58;&58;GetCookedContentBundleLevelFolder
&40;
const FContentBundleBase & ContentBundle
&41;
}
Remarks
Return value uses a reduced amount of character to avoid reaching character limit when cooking return format is /{MountPoint}/CB/{ContentBundle_ShortUID}/{LevelPath}/{GeneratedFolder}/