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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/WorldPartition > API/Runtime/Engine/WorldPartition/AWorldPartitionMiniMap
Syntax
UPROPERTY (EditAnywhere, Category=WorldPartitionMiniMap, Meta=(UIMin="10", UIMax="100000"),
AdvancedDisplay)
int32 WorldUnitsPerPixel
Remarks
Target world units per pixel for the minimap texture. May not end up being the final minimap accuracy if the resulting texture resolution is unsupported.