Navigation
API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/WorldPartition
Inheritance Hierarchy
- UObjectBase
- UObjectBaseUtility
- UObject
- AActor
- ABrush
- AVolume
- ADEPRECATED_WorldPartitionVolume
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Public/WorldPartition/WorldPartitionVolume.h |
| Include | #include "WorldPartition/WorldPartitionVolume.h" |
Syntax
class ADEPRECATED_WorldPartitionVolume : public AVolume
Constructors
| Type | Name | Description | |
|---|---|---|---|
ADEPRECATED_WorldPartitionVolume
(
const FObjectInitializer& ObjectInitializer |
Overridden from AActor
| Type | Name | Description | |
|---|---|---|---|
| bool | Returns true if this actor allows changing the spatially loaded flag. |
Overridden from UObject
| Type | Name | Description | |
|---|---|---|---|
| bool | IsEditorOnly () |
Called during saving to determine if the object is forced to be editor only or not |