Navigation
API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/VectorField > API/Runtime/Engine/VectorField/UVectorFieldStatic
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Classes/VectorField/VectorFieldStatic.h |
| Include | #include "VectorField/VectorFieldStatic.h" |
| Source | /Engine/Source/Runtime/Engine/Private/VectorField.cpp |
FRHITexture * GetVolumeTextureRef()
Remarks
Returns a reference to a 3D texture handle for the GPU data.