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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/VectorField
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Classes/VectorField/VectorFieldAnimated.h |
| Include | #include "VectorField/VectorFieldAnimated.h" |
Syntax
enum EVectorFieldConstructionOp
{
UMETA =(DisplayName="Extrude"),
UMETA =(DisplayName="Extrude"),
VFCO_MAX,
}
Values
| Name | Description |
|---|---|
| UMETA | |
| UMETA | |
| VFCO_MAX |
Remarks
Operation used to construct the vector field from a 2D texture.