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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/UniversalObjectLocators > API/Runtime/Engine/UniversalObjectLocators/UUniversalObject-
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Public/UniversalObjectLocators/UniversalObjectLocatorScriptingExtensions.h |
| Include | #include "UniversalObjectLocators/UniversalObjectLocatorScriptingExtensions.h" |
| Source | /Engine/Source/Runtime/Engine/Private/UniversalObjectLocators/UniversalObjectLocatorScriptingExtensions.cpp |
static void SyncUnload
(
const FUniversalObjectLocator & Locator,
UObject * Context
)
Remarks
Attempt to resolve the object locator by unloading the object if possible. The resolve object pointer, or null if it was not found.
Parameters
| Name | Description |
|---|---|
| Context | (Optional) Context object to use for resolving the object. This should usually be the object that owns or created the locator. |