Navigation
API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/UniversalObjectLocators > API/Runtime/Engine/UniversalObjectLocators/UUniversalObject-
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Public/UniversalObjectLocators/UniversalObjectLocatorScriptingExtensions.h |
| Include | #include "UniversalObjectLocators/UniversalObjectLocatorScriptingExtensions.h" |
| Source | /Engine/Source/Runtime/Engine/Private/UniversalObjectLocators/UniversalObjectLocatorScriptingExtensions.cpp |
UFUNCTION (BlueprintPure, Category="Universal Object Locators", Meta=(ScriptMethod))
static UObject * SyncFind
(
const FUniversalObjectLocator & Locator,
UObject * Context
)
Remarks
Attempt to resolve the object locator by finding the object. If it is not currently loaded or created, The resolve object pointer, or null if it was not found.
Parameters
| Name | Description |
|---|---|
| Context | (Optional) Context object to use for resolving the object. This should usually be the object that owns or created the locator. |