Navigation
API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/UniversalObjectLocators
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Public/UniversalObjectLocators/ActorLocatorFragment.h |
| Include | #include "UniversalObjectLocators/ActorLocatorFragment.h" |
Syntax
USTRUCT ()
struct FActorLocatorFragmentResolveParameter
Remarks
32 Bytes (40 in-editor).
Variables
| Type | Name | Description | |
|---|---|---|---|
| FActorContainerID | ContainerID | ||
| FTopLevelAssetPath | SourceAssetPath | ||
| TObjectPtr< UWorld > | StreamingWorld |
Constants
| Name | Description |
|---|---|
| ParameterType |