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Proxy class that allows verification on GWorld accesses.
| Name | UWorldProxy |
| Type | class |
| Header File | /Engine/Source/Runtime/Engine/Classes/Engine/World.h |
| Include Path | #include "Engine/World.h" |
Syntax
class UWorldProxy
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
UWorldProxy() |
Engine/World.h |
Variables
Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| World | UWorld * | Engine/World.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
UWorld * GetReference() |
Engine/World.h |
Operators
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
operator UWorld *() |
Engine/World.h | ||
| Engine/World.h | |||
| Engine/World.h | |||
UWorldProxy & operator=
(
UWorld* InWorld |
Engine/World.h | ||
UWorldProxy & operator=
(
const UWorldProxy& InProxy |
Engine/World.h | ||
bool operator==
(
const UWorldProxy& Other |
Engine/World.h | ||
UWorld * operator-> () |
Engine/World.h | ||
const UWorld * operator-> () |
Engine/World.h |