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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/UWorldPartitionStandaloneHLODSub-
| Name | FStandaloneHLODActorParams |
| Type | struct |
| Header File | /Engine/Source/Runtime/Engine/Public/WorldPartition/HLOD/StandaloneHLODSubsystem.h |
| Include Path | #include "WorldPartition/HLOD/StandaloneHLODSubsystem.h" |
Syntax
struct FStandaloneHLODActorParams
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| ActorLabel | FString | WorldPartition/HLOD/StandaloneHLODSubsystem.h | ||
| Guid | FGuid | WorldPartition/HLOD/StandaloneHLODSubsystem.h | ||
| Transform | FTransform | WorldPartition/HLOD/StandaloneHLODSubsystem.h | ||
| WorldPackageName | FString | WorldPartition/HLOD/StandaloneHLODSubsystem.h |