Navigation
API > API/Runtime > API/Runtime/Engine
| Name | UWorldPartitionRuntimeCellTransformerISM |
| Type | class |
| Header File | /Engine/Source/Runtime/Engine/Public/WorldPartition/WorldPartitionRuntimeCellTransformerISM.h |
| Include Path | #include "WorldPartition/WorldPartitionRuntimeCellTransformerISM.h" |
Syntax
UCLASS ()
class UWorldPartitionRuntimeCellTransformerISM : public UWorldPartitionRuntimeCellTransformer
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → UWorldPartitionRuntimeCellTransformer → UWorldPartitionRuntimeCellTransformerISM
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
UWorldPartitionRuntimeCellTransformerISM
(
const FObjectInitializer& ObjectInitializer |
WorldPartition/WorldPartitionRuntimeCellTransformerISM.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| AllowedClasses | TArray< TSubclassOf< AActor > > | Allowed classes (recursive) to convert to instances | WorldPartition/WorldPartitionRuntimeCellTransformerISM.h |
|
| DisallowedClasses | TArray< TSubclassOf< AActor > > | Disallowed classes (non-recursive) to convert to instances | WorldPartition/WorldPartitionRuntimeCellTransformerISM.h |
|
| MinNumInstances | uint32 | Minimum number of instances required to allow converting actors to ISM | WorldPartition/WorldPartitionRuntimeCellTransformerISM.h |
|
Functions
Public
Overridden from UWorldPartitionRuntimeCellTransformer
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void Transform
(
ULevel* InLevel |
WorldPartition/WorldPartitionRuntimeCellTransformerISM.h |