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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/UWorldPartitionHLODRuntimeSubsys-
| Name | FCellData |
| Type | struct |
| Header File | /Engine/Source/Runtime/Engine/Public/WorldPartition/HLOD/HLODRuntimeSubsystem.h |
| Include Path | #include "WorldPartition/HLOD/HLODRuntimeSubsystem.h" |
Syntax
struct FCellData
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| bIsCellVisible | bool | WorldPartition/HLOD/HLODRuntimeSubsystem.h | ||
| LoadedHLODs | TArray< IWorldPartitionHLODObject * > | WorldPartition/HLOD/HLODRuntimeSubsystem.h |