Navigation
API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/UWorldPartitionEditorSpatialHash
| Name | FCell |
| Type | struct |
| Header File | /Engine/Source/Runtime/Engine/Public/WorldPartition/WorldPartitionEditorSpatialHash.h |
| Include Path | #include "WorldPartition/WorldPartitionEditorSpatialHash.h" |
Syntax
struct FCell
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FCell() |
WorldPartition/WorldPartitionEditorSpatialHash.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| Actors | TSet< FWorldPartitionHandle > | WorldPartition/WorldPartitionEditorSpatialHash.h | ||
| Bounds | FBox | WorldPartition/WorldPartitionEditorSpatialHash.h |