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| Name | UWorldPartitionDestructibleInHLODSupportLibrary |
| Type | class |
| Header File | /Engine/Source/Runtime/Engine/Public/WorldPartition/HLOD/HLODDestruction.h |
| Include Path | #include "WorldPartition/HLOD/HLODDestruction.h" |
Syntax
UCLASS (MinimalAPI)
class UWorldPartitionDestructibleInHLODSupportLibrary : public UBlueprintFunctionLibrary
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → UBlueprintFunctionLibrary → UWorldPartitionDestructibleInHLODSupportLibrary
Functions
Static
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
static void DamageInHLOD
(
const TScriptInterface< IWorldPartitionDestructibleInHLODInterface >& DestructibleInHLOD, |
WorldPartition/HLOD/HLODDestruction.h |
|
|
static void DestroyInHLOD
(
const TScriptInterface< IWorldPartitionDestructibleInHLODInterface >& DestructibleInHLOD |
WorldPartition/HLOD/HLODDestruction.h |
|