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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/UWorldPartition
| Name | FWorldPartitionExternalDirtyActorsTracker |
| Type | class |
| Header File | /Engine/Source/Runtime/Engine/Public/WorldPartition/WorldPartition.h |
| Include Path | #include "WorldPartition/WorldPartition.h" |
Syntax
class FWorldPartitionExternalDirtyActorsTracker : public TExternalDirtyActorsTracker< FWorldPartitionExternalDirtyActorsTrackerReference >
Inheritance Hierarchy
- FTickableObjectBase → FTickableEditorObject → TExternalDirtyActorsTracker → UWorldPartition::FWorldPartitionExternalDirtyActorsTracker
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| WorldPartition/WorldPartition.h | |||
FWorldPartitionExternalDirtyActorsTracker
(
UWorldPartition* InWorldPartition |
WorldPartition/WorldPartition.h |
Variables
Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| bIsNonDirtyTrackingDisabled | bool | WorldPartition/WorldPartition.h | ||
| NonDirtyActors | TSet< TPair< TWeakObjectPtr< AActor >, FWorldPartitionReference > > | WorldPartition/WorldPartition.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
bool IsNonDirtyTrackingDisabled() |
WorldPartition/WorldPartition.h | ||
virtual void OnRemoveNonDirtyActor
(
const TWeakObjectPtr< AActor > InActor, |
WorldPartition/WorldPartition.h | ||
void SetNonDirtyTrackingDisabled
(
bool bInIsNonDirtyTrackingDisabled |
WorldPartition/WorldPartition.h | ||
virtual void Tick
(
float InDeltaTime |
WorldPartition/WorldPartition.h |