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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/UWorldComposition
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
bool IsDistanceDependentLevel
(
FName PackageName |
Engine/WorldComposition.h | ||
bool IsDistanceDependentLevel
(
int32 TileIdx |
Engine/WorldComposition.h |
IsDistanceDependentLevel(FName)
| Name | IsDistanceDependentLevel |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Classes/Engine/WorldComposition.h |
| Include Path | #include "Engine/WorldComposition.h" |
| Source | /Engine/Source/Runtime/Engine/Private/WorldComposition.cpp |
bool IsDistanceDependentLevel
(
FName PackageName
) const
Whether specified streaming level is distance dependent
IsDistanceDependentLevel(int32)
| Name | IsDistanceDependentLevel |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Classes/Engine/WorldComposition.h |
| Include Path | #include "Engine/WorldComposition.h" |
| Source | /Engine/Source/Runtime/Engine/Private/WorldComposition.cpp |
bool IsDistanceDependentLevel
(
int32 TileIdx
) const
Whether specified streaming level is distance dependent