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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/UWorld
| Name | FOnGameStateSetEvent |
| Type | class |
| Header File | /Engine/Source/Runtime/Engine/Classes/Engine/World.h |
| Include Path | #include "Engine/World.h" |
Syntax
class FOnGameStateSetEvent : public TBaseMulticastDelegate_OneParam< void, AGameStateBase * >
Inheritance Hierarchy
- TBaseMulticastDelegate_OneParam< void, AGameStateBase * > → UWorld::FOnGameStateSetEvent