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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/UTexture2D
Description
Returns the minimum number of mips that must be resident in memory (cannot be streamed). This does not correctly account for NonStreaming mips and other constraints. This function is not correct and should not be used.
| Name | GetMinTextureResidentMipCount |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Classes/Engine/Texture2D.h |
| Include Path | #include "Engine/Texture2D.h" |
int32 GetMinTextureResidentMipCount() const