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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/UTexture
Description
Returns the type of streaming the texture is currently using on the current platform. (None/Streamed/Virtual)
| Name | GetTextureStreamingMethod |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Classes/Engine/Texture.h |
| Include Path | #include "Engine/Texture.h" |
| Source | /Engine/Source/Runtime/Engine/Private/Texture.cpp |
UFUNCTION (BlueprintCallable, Category=Texture)
ETextureStreamingMethod GetTextureStreamingMethod() const