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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/UTexture
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void GetBuiltTextureSize
(
const ITargetPlatform* TargetPlatform, |
Engine/Texture.h | ||
void GetBuiltTextureSize
(
const ITargetPlatform* TargetPlatform, |
Get the dimensions of the largest mip of the texture when built for the target platform accounting for LODBias and other constraints | Engine/Texture.h | |
void GetBuiltTextureSize
(
const ITargetPlatformSettings* TargetPlatformSettings, |
Engine/Texture.h | ||
void GetBuiltTextureSize
(
const ITargetPlatformSettings* TargetPlatformSettings, |
Engine/Texture.h |
GetBuiltTextureSize(const ITargetPlatform *, int32 &, int32 &)
| Name | GetBuiltTextureSize |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Classes/Engine/Texture.h |
| Include Path | #include "Engine/Texture.h" |
void GetBuiltTextureSize
(
const ITargetPlatform * TargetPlatform,
int32 & OutSizeX,
int32 & OutSizeY
) const
GetBuiltTextureSize(const ITargetPlatform *, int32 &, int32 &, int32 &)
Description
Get the dimensions of the largest mip of the texture when built for the target platform accounting for LODBias and other constraints
| Name | GetBuiltTextureSize |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Classes/Engine/Texture.h |
| Include Path | #include "Engine/Texture.h" |
| Source | /Engine/Source/Runtime/Engine/Private/Texture.cpp |
void GetBuiltTextureSize
(
const ITargetPlatform * TargetPlatform,
int32 & OutSizeX,
int32 & OutSizeY,
int32 & OutSizeZ
) const
GetBuiltTextureSize(const class ITargetPlatformSettings , const class ITargetPlatformControls , int32 &, int32 &)
| Name | GetBuiltTextureSize |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Classes/Engine/Texture.h |
| Include Path | #include "Engine/Texture.h" |
void GetBuiltTextureSize
(
const class ITargetPlatformSettings * TargetPlatformSettings,
const class ITargetPlatformControls * TargetPlatformControls,
int32 & OutSizeX,
int32 & OutSizeY
) const
GetBuiltTextureSize(const class ITargetPlatformSettings , const class ITargetPlatformControls , int32 &, int32 &, int32 &)
| Name | GetBuiltTextureSize |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Classes/Engine/Texture.h |
| Include Path | #include "Engine/Texture.h" |
void GetBuiltTextureSize
(
const class ITargetPlatformSettings * TargetPlatformSettings,
const class ITargetPlatformControls * TargetPlatformControls,
int32 & OutSizeX,
int32 & OutSizeY,
int32 & OutSizeZ
) const