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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/UTexture
Description
Calculates the size of this texture if it had MipCount miplevels streamed in. This is the size in GPU memory of the built platformdata, accounting for LODBias, etc.
Derived Overrides
- UTexture2D::CalcTextureMemorySizeEnum
- UTexture2DArray::CalcTextureMemorySizeEnum
- UTextureCube::CalcTextureMemorySizeEnum
- UTextureCubeArray::CalcTextureMemorySizeEnum
- UTextureRenderTarget2D::CalcTextureMemorySizeEnum
- UVolumeTexture::CalcTextureMemorySizeEnum
| Name | CalcTextureMemorySizeEnum |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Classes/Engine/Texture.h |
| Include Path | #include "Engine/Texture.h" |
virtual uint32 CalcTextureMemorySizeEnum
(
ETextureMipCount Enum
) const
Total size of all specified mips, in bytes. Returns 0 for error.
Parameters
| Name | Remarks |
|---|---|
| Enum | Which mips to calculate size for. |