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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/UStreamableRenderAsset
Description
Whether all miplevels of this texture have been fully streamed in, LOD settings permitting. Note that if optional mips are not mounted it will always return false.
| Name | IsFullyStreamedIn |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Classes/Engine/StreamableRenderAsset.h |
| Include Path | #include "Engine/StreamableRenderAsset.h" |
| Source | /Engine/Source/Runtime/Engine/Private/StreamableRenderAsset.cpp |
bool IsFullyStreamedIn()