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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/UStreamableRenderAsset
| Name | FLODStreamingCallbackPayload |
| Type | struct |
| Header File | /Engine/Source/Runtime/Engine/Classes/Engine/StreamableRenderAsset.h |
| Include Path | #include "Engine/StreamableRenderAsset.h" |
Syntax
struct FLODStreamingCallbackPayload
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FLODStreamingCallbackPayload
(
UPrimitiveComponent* InComponent, |
Engine/StreamableRenderAsset.h | ||
FLODStreamingCallbackPayload
(
UPrimitiveComponent* InComponent, |
Engine/StreamableRenderAsset.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| bIsExpectedResidentMipPayload | bool | Engine/StreamableRenderAsset.h | ||
| bOnStreamIn | bool | Engine/StreamableRenderAsset.h | ||
| CallbackDone | FLODStreamingCallback | Engine/StreamableRenderAsset.h | ||
| CallbackStart | FLODStreamingCallback | Engine/StreamableRenderAsset.h | ||
| Component | UPrimitiveComponent * | Engine/StreamableRenderAsset.h | ||
| DeadlineDone | double | Engine/StreamableRenderAsset.h | ||
| DeadlineStart | double | Engine/StreamableRenderAsset.h | ||
| ExpectedResidentMips | int32 | Engine/StreamableRenderAsset.h |