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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/UStaticMeshComponent
Description
Get the mesh paint texture set on this component. This does not take into account any transient override.
Virtual Inheritance
- UMeshComponent::GetMeshPaintTexture → UStaticMeshComponent::GetMeshPaintTexture
| Name | GetMeshPaintTexture |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Classes/Components/StaticMeshComponent.h |
| Include Path | #include "Components/StaticMeshComponent.h" |
| Source | /Engine/Source/Runtime/Engine/Private/Components/StaticMeshComponent.cpp |
virtual UTexture * GetMeshPaintTexture() const