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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/UStaticMesh
Description
Returns true if this SM should always have Nanite data built. This forces the SM to be Nanite even if the flag in the editor is set to false.
| Name | IsNaniteForceEnabled |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Classes/Engine/StaticMesh.h |
| Include Path | #include "Engine/StaticMesh.h" |
| Source | /Engine/Source/Runtime/Engine/Private/StaticMesh.cpp |
bool IsNaniteForceEnabled() const