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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/UStaticMesh
Description
Find a socket object in this StaticMesh by name. Entering NAME_None will return NULL. If there are multiple sockets with the same name, will return the first one.
| Name | FindSocket |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Classes/Engine/StaticMesh.h |
| Include Path | #include "Engine/StaticMesh.h" |
| Source | /Engine/Source/Runtime/Engine/Private/StaticMesh.cpp |
UFUNCTION (BlueprintPure, Category="StaticMesh")
UStaticMeshSocket * FindSocket
(
FName InSocketName
) const