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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/USplineMeshComponent
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual UBodySetup * GetBodySetup () |
Return the BodySetup to use for this PrimitiveComponent (single body case) | Components/SplineMeshComponent.h | |
UBodySetup * GetBodySetup () |
Components/SplineMeshComponent.h |
GetBodySetup()
Description
Return the BodySetup to use for this PrimitiveComponent (single body case)
| Name | GetBodySetup |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Classes/Components/SplineMeshComponent.h |
| Include Path | #include "Components/SplineMeshComponent.h" |
| Source | /Engine/Source/Runtime/Engine/Private/Components/SplineMeshComponent.cpp |
virtual UBodySetup * GetBodySetup()
GetBodySetup()
| Name | GetBodySetup |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Classes/Components/SplineMeshComponent.h |
| Include Path | #include "Components/SplineMeshComponent.h" |
| Source | /Engine/Source/Runtime/Engine/Private/Components/SplineMeshComponent.cpp |
UBodySetup * GetBodySetup() const