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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/USoundWave
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
bool GetImportedSoundWaveData
(
TArray< uint8 >& OutRawPCMData, |
Utility which returns imported PCM data and the parsed header for the file. | Sound/SoundWave.h | |
bool GetImportedSoundWaveData
(
TArray< uint8 >& OutRawPCMData, |
Utility which returns imported PCM data and the parsed header for the file. | Sound/SoundWave.h |
GetImportedSoundWaveData(TArray< uint8 > &, uint32 &, uint16 &)
Description
Utility which returns imported PCM data and the parsed header for the file. Returns true if there was data, false if there wasn't.
| Name | GetImportedSoundWaveData |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Classes/Sound/SoundWave.h |
| Include Path | #include "Sound/SoundWave.h" |
| Source | /Engine/Source/Runtime/Engine/Private/SoundWave.cpp |
bool GetImportedSoundWaveData
(
TArray < uint8 > & OutRawPCMData,
uint32 & OutSampleRate,
uint16 & OutNumChannels
) const
GetImportedSoundWaveData(TArray< uint8 > &, uint32 &, TArray< EAudioSpeakers > &)
Description
Utility which returns imported PCM data and the parsed header for the file. Returns true if there was data, false if there wasn't.
| Name | GetImportedSoundWaveData |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Classes/Sound/SoundWave.h |
| Include Path | #include "Sound/SoundWave.h" |
| Source | /Engine/Source/Runtime/Engine/Private/SoundWave.cpp |
bool GetImportedSoundWaveData
(
TArray < uint8 > & OutRawPCMData,
uint32 & OutSampleRate,
TArray < EAudioSpeakers > & OutChannelOrder
) const